Here you will find a list of all companions in Pathfinder: Kingmaker, their locations, special features, romances as well as tips on skills and equipment.
In this article we answer the following questions:
- Which companions exist and where do I find them?
- What weapons and armor should they wear?
- How should I skill my companions?
- With which companions can I have a romance?
In Pathfinder: Kingmaker, our main character is supported by up to five companions. We select the group members from a total of eleven possible characters (twelve, if you own the DLC “Wildcards”). Let us tell you where you can find your companions.
Below we present each character in detail and give you tips for skills (please note that we have also listed talents that may already be available) and equipment. This is based on our experience (Act 3 at the moment), but we are far from finished with the game. We will update skills and equipment on a regular basis. You can find a list of the best weapons and armor in Pathfinder: Kingmaker in a separate article. There you can also check out where to find the items we recommend.
- Hint & little spoiler: The companions who follow Tartuccio in the prologue will be available for us later. You will also find information about the respective companion quests in this article, as far as they are available to us and seem necessary. The quest hints are hidden behind a fold-out element to protect you from spoilers.
All companions in detail
Amiri’s personal quest should not require assistance until the 3rd act.
Amiri is a wild and very resolute fighter, who means pure destruction with her two-handed weapon, but needs support in battle.
|Recommended Weapon||Two-handed weapon (f.e. Trollschnitter)|
|Recommended Feats||Weapon Focus (preferred weapon), Armor Proficiency (Medium Armor), Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Combat Reflexes, Diehard|
|Recommended Gear||Stag’s Helmet, Cloak of Resistance, Ring of Protection, Ring of Luck, The Heart of Ira, Heart of Valor, Belt of Physical Perfection|
|Remarks||Contrary to what Amiri likes to claim, she needs support at all costs, such as healing and buffing. Apart from that, with a decent two-handed weapon she’s a real wrecking ball in melee combat.|
Ekundayo’s personal quest should not require assistance until the 3rd act.
The calm Ekundayo and his wolf are a real treat for the group, especially in the wilderness.
|Location||Ruined Watchtower (Act 2)|
|Recommended Weapon||(Composite) Longbow (f.e. Savage Bow)|
|Recommended Feats||Weapon Focus (Bow preferred), Point-Blank-Shot, Point-Blank Master (preferred Bow), Precise Shot, Rapid Shot, Manyshot, Armor Proficiency (Light Armor), Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
|Recommended Gear||Hide Armor (+3 or better), Belt of Incredible Desterity|
Harrim should be in the party when you visit the Dwarven Ruins.
The eternally complaining dwarf kills our nerves, but he is just as often the deciding factor for victory in a really close battle.
|Recommended Weapon||Heavy Mace (f.e. Shock Frost Heavy Mace +1), Heavy Shield (f.e. Ancestral Dwarfen Shield)|
|Recommended Feats||Weapon Focus (Heavy Mace), Arcane Armor Training, Armor Proficiency (Medium Armor), Combat Casting, Shield Proficiency, Extra Channel, Spell Focus (Beschwörung, Verzauberung, Verwandlung), Spell Penetration, Greater Spell Penetration, Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
|Recommended Gear||Phylaktery of Positive Energy, Cloak of Heroism, Ring of Protection, Bracers of Armor, Breastplate, Belt of Physical Perfection|
|Remarks||The complaining dwarf is a bit annoying, but a very good support as a melee cleric, who can make the difference in really hard fights.|
The impertinent gnome is equally skilled at throwing bombs and rants around.
|Location||A Ford across the Skunk River (Act 2, Quest „Renowned Explorer“)|
|Recommended Feats||Ability Focus (Bombs), Extra Bombs, Point-Blank Shot, Precise Shot, Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
|Recommended Gear||Headband of Vast Intelligence, Cloak of Resistance, Ring of Protection, Amulet of Natural Armor, Bombardier’s Vest, Belt of Mighty Constitution, Gear’s Rule|
|Remarks||Jubilost is an excellent damage dealer and very entertaining. He is also a talented treasurer for the barony.|
The wild boar with the knife is in the centre below the huge tree on the map “Old Sycamore”.
The undead Elf is not easy to deal with.
|Recommended Feats||Weapon Focus (Scythe), Combat Casting, Combat Reflexes, Armor Proficiency (Medium Armor), Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
|Recommended Gear||Not yet|
|Specific feature||Jaethal is undead and cannot be healed by positive energies. Instead you must use negative energies to heal her.|
The newest companion is a Tiefling lady, she is a Kineticist. However, she is only available through the DLC “Wildcards”.
|Location||Capital of the Barony (appears automatically in the throne room)|
|Romance||Yes, men and women|
|Remarks||We will update the new character data as soon as possible.|
The wrecked transport with the printing press can be found on the map “Swamp Witch’s Hut”.
Linzi is simply heart and soul of the whole game. She is also the perfect support for the team.
|Recommended Weapon||Light Crossbow|
|Recommended Feats||Lingering Performance, Extra Performance, Combat Casting, Arcane Strike, Arcane Armor Training, Deft Hands, Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
|Recommended Gear||Expert’s Hat, Cloak of Shadows, Shelyns Embrace, Ring of Protection, Amulet of Natural Armor, Vest of Hundred Pockets, Belt of Physical Form, Trapspringer’s Gloves|
|Remarks||Linzi’s songs are very helpful both in combat and in disarming traps or opening locks. She’s also able to cast awesome buffs and protection spells.|
Small and mean: The Goblin is an experienced, sneaky blade swinger.
|Recommended Weapon||Two one-handed weapons (f.e. Kukris)|
|Recommended Feats||Weapon Focus (Kukri or other preferred weapon), Two-Weapon Fighting, Double Slice, Weapon Finesse, Armor Proficiency (Light Armor), Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
The half-elf can do many things well, but nothing perfect, unless we specialize her. However, you can experience some special moments with her…
|Location||Technic League Encampment|
|Romance||Yes, men and women|
|Recommended Feats||Weapon Focus (Shortbow), Armor Proficiency (Light Armor), Point-Blank Shot, Precise Shot, Spell Focus (Transmutation), Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
|Remarks||During the troll quest in the second act, give Octavia the wizard’s whip if you want to start something with her. She has naughty things in mind…|
The bisexual half-orc (!) convinces with his blood magic, but is not necessarily the most pleasant person.
|Location||Technic League Encampment|
|Romance||Yes, men and women|
|Recommended Feats||Spell Focus (Universalist), Combat Casting, Armor Proficiency (Light Armor), Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
No instructions necessary so far (Act 3).
Tristian is the definition of good and he proves it with every single buff and healing.
|Location||Temple of the Elk|
|Recommended Weapon||Ranged Weapon|
|Recommended Feats||Combat Casting, Extra Channel, Spell Focus (Evocation, Conjuration, Enchantment), Arcane Armor Training, Spell Penetration, Greater Spell Penetration, Weapon Focus (ranged weapon preferred), Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
|Recommended Gear||Headband of Inspired Wisdom, Wyvern Skin Cloak, Energy Source, Bracers of Armor, The Nymph’s Gift, Robe (f.e. Robe of Earth), Belt of Physical Form|
|Remarks||Tristian is a great healer, who can keep the whole group alive in intense battles. Don’t let him get into close combat and keep him at a medium distance from the front line so he doesn’t have to walk forever to heal.|
In the fight against the Paladin of Shelyn, Fredero Sinnet, it’s not necessary to win. The fight is very hard, but the result is basically the same in victory (buff Valerie beforehand!) or defeat.
Beautiful and yet an unshakable rock in battle: we have to earn the trust of bitter Valerie first.
|Class||Tower Shield Specialist|
|Recommended Weapon||Bastard Sword (f.e. Flaming Bastardsword), Tower Shield (f.e. Flameguard)|
Pro Tip: Give Valerie a heavy shield until level five, as she will receive a -2 penalty on attack rolls until she gains the special ability “Tower Shield Expert”.
|Recommended Feats||Weapon Focus and Greater Weapon Focus (Bastard Sword), Weapon Specialisation (Bastard Sword), Improved Critical (Bastard Sword), Armor Proficiency (Heavy Armor), Shield Focus, Greater Shield Focus, Shield Proficiency, Greater Shield Proficiency, Intimidating Prowess, Dodge, Blind Fight, Improved Initiative, Lightning Reflexes, Iron Will, Great Fortitude, Diehard|
|Recommended Gear||Helmet of battlefield Clarity, Cloak of Winter Veil, Ring of Protection, Amulet of Natural Armor, Full Plate, Belt of Physical Might|
|Remarks||Valerie’s the perfect tank. Make her open a fight by using “Charge” on the appropriate enemy to bind multiple enemies.|
How can I create my own companions and what are the advantages and disadvantages?
- You can buy individual companions from Anoriel Achtauge in Oleg’s Trading Post or later in the tavern located in the capital of the barony.
Anoriel Achtauge offers a service at Oleg’s Trading Post, or later at the tavern in the capital, that allows you to create individual companions. This can be especially helpful if you’re not completely satisfied with the eleven companions described above.
Creating a new companion allows you to build a perfect party member. However, this costs a lot of gold per companion (it scales with your level; at the beginning it is 2,000 gold, at level 10 already 50,000 gold). So, you should consider this very carefully. Another disadvantage of the retort heroes is that they come without a personality and don’t bring their own quest.