Star Citizen
Cloud Imperium Games

Star Citizen

Space games aren’t dead. This is proven by the extremely ambitious space epos Star Citizen by Wing Commander maker Chris Roberts. Infinite spaces finally become virtual reality.

FAQ – Frequently Asked Questions 

Wing Commander creator Chris Roberts approached space game fans in 2012 with a Kickstarter campaign. He wanted to create a complete, living universe. Detailed spaceships, dogfights, FPS battles, professions and trade – it should be an adventure like no other before. Squadron 42 was also planned as a cinematic single-player campaign. The fans’ response was overwhelming: In the meantime, nearly 300 million dollars have been collected. From completely accessible moons and planets to base building and player mimics via webcam on the face of the player character (Face over IP), the ambitions of the developers have risen steadily. The impressive progress on this journey can be seen in the Alpha of Star Citizen.


Release date: TBA
Status: Pre-Alpha
Developer: Cloud Imperium Games
Publisher: Cloud Imperium Games
Genre: MMO, FPS, Space Game
Engine: Star Engine / Amazon Lumberyard
Available on: Windows, (Linux)
Singleplayer: No
Multiplayer: Online
Modi: Persistent Universe, Arena Commander, Theater of War
Languages: English
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