Siege Breakers are coming

Helldivers 2: New “Siege Breakers” Warbond Brings Sledgehammer and Laser Shotgun

Armored soldier in Helldivers 2 standing in front of an explosion — an intense action scene from the Siege Breakers Warbond showcasing all-out sci-fi warfare.

Arrowhead is expanding Helldivers 2 with the new “Siege Breakers” Warbond, focused on heavy breakthrough weapons.

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Starting February 3, 2026, new equipment will be available in Helldivers 2, designed specifically for taking on heavily fortified positions. The star of the lineup is the “CQC-20 Breaching Hammer” — a sledgehammer with an optional explosive charge mounted on the head.

The arsenal is rounded out by the “GL-28,” a belt-fed grenade launcher built for sustained suppressive fire. For those who prefer things more direct, there’s the “EAT-411 Leveller,” which fires a single, highly penetrative rocket.

A revamped classic also makes a return: the “LAS-16 Trident.” The new version of this laser shotgun now fires six beams instead of three, giving it serious area damage potential even in tight quarters. On the defensive side, the portable “G/SH-39 Shield” projects a spherical barrier that blocks incoming fire when deployed.

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New Armor and Cosmetic Content

There are also two new armor options: the heavy “SA-8” Ram armor, reminiscent of plate armor with blast shields, and the medium “SA-7 Headfirst,” which offers greater mobility with solid protection. Both suits activate the “Adrenal Boosters” ability when you take damage, briefly restoring stamina — a welcome advantage in prolonged engagements.

Additionally, new cosmetic items are being released. These include player cards, capes like the “Wedgeful Tricorne,” and the skin-set “Churned Earth” for your shuttles, exo suits, hellopods, and FRVs. The emote “Display of Brawn” is now available for your victory poses. And if you want to emphasize your role as a front-line bruiser, you can earn the player title “Bunker Buster.”

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Josef Erl

Josef is a freelance online journalist and heads the S4G editorial team. He plays anything that captivates him with an engaging story and innovative gameplay mechanics. As the former editor-in-chief of MIXED-news.com, he is also highly experienced in the fields of virtual reality, augmented reality, and mixed reality.