{"id":72587,"date":"2026-02-28T16:30:00","date_gmt":"2026-02-28T15:30:00","guid":{"rendered":"https:\/\/space4games.com\/?p=72587"},"modified":"2026-02-28T13:13:51","modified_gmt":"2026-02-28T12:13:51","slug":"resident-evil-requiem-the-ultimate-survival-guide-combat-crafting-puzzles-weapons-items-and-bosses","status":"publish","type":"post","link":"https:\/\/space4games.com\/en\/games-en\/resident-evil-requiem-the-ultimate-survival-guide-combat-crafting-puzzles-weapons-items-and-bosses\/","title":{"rendered":"Resident Evil Requiem: The Ultimate Survival Guide \u2014 Combat, Crafting, Puzzles, Weapons, Items, and Bosses"},"content":{"rendered":"\n<p><strong><strong>Grace or Leon? Stealth or all-out action? Resident Evil Requiem is built around two entirely different approaches to survival. This guide takes you through the game\u2019s core mechanics, step by step\u2014showing you exactly how to make it out of Raccoon City and the Rhodes Hill Care Center in one piece.<\/strong><\/strong><\/p>\n\n\n\n<p><a href=\"https:\/\/space4games.com\/en\/game\/resident-evil-requiem\/\" type=\"game\" id=\"72314\">Resident Evil Requiem<\/a>, the ninth installment in Capcom\u2019s storied survival-horror franchise, isn\u2019t content to let you coast on old instincts. This time, you\u2019re handed two playable protagonists\u2014each with their own distinct gameplay mechanics that force you to rethink your approach from the ground up. The game weaves in a dense crafting loop centered on infected blood, layers in devious puzzles, and punctuates the tension with boss fights where raw firepower won\u2019t carry you. Smart tactical decisions are non-negotiable.<\/p>\n\n\n\n<p>This comprehensive guide breaks down every major mechanic at play, giving you the clarity you\u2019ll need to start making good choices right out of the gate. Whether you\u2019re learning the nuances of each character\u2019s toolkit, optimizing your approach to the blood-based crafting system, or sizing up each encounter for the right tactical response, you\u2019ll find all the essentials here to survive\u2014and thrive\u2014in Requiem\u2019s relentless world.<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-ff8c54d6-c75c-4c53-8b35-4768c236bc9c advgb-list advgb-list-warning\">\n<li><em><strong>Note:<\/strong> We\u2019ll be expanding this guide continuously\u2014so it\u2019s worth checking back often! <\/em><\/li>\n\n\n\n<li><em><strong>Guides may include light spoilers.<\/strong> Don\u2019t worry\u2014any sections that touch story details are tucked into spoiler boxes you\u2019ll have to open manually to see.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-9-quick-tips-to-start-strong\">9 quick tips to start strong<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-9eb3f330-65ad-4928-82bb-0db708df504c advgb-list advgb-list-controls-play\">\n<li><strong>Shoot the legs<\/strong> <strong>first<\/strong>, not the head\u2014this applies to both Grace and Leon, and it saves ammo.<\/li>\n\n\n\n<li><strong>Watch enemies<\/strong> before you move\u2014especially in Grace\u2019s sections, patience pays off.<\/li>\n\n\n\n<li><strong>Always pick up metal and green herbs<\/strong>\u2014they\u2019re the backbone of ammo and healing.<\/li>\n\n\n\n<li><strong>Check the map often<\/strong> and mark locked doors for later once you have the right key. Some items are hard to spot visually, but they\u2019ll still show up on the map after you\u2019ve passed close enough.<\/li>\n\n\n\n<li><strong>Save shotgun shells<\/strong> for truly dangerous encounters.<\/li>\n\n\n\n<li><strong>Practice parrying<\/strong> on standard zombies before you try it on bosses.<\/li>\n\n\n\n<li><strong>Grab hip pouches as early as possible<\/strong>\u2014the extra inventory space pays off for the entire run.<\/li>\n\n\n\n<li><strong>Reading documents is a double win:<\/strong> they don\u2019t just add story context\u2014they often include codes for safes and other puzzles.<\/li>\n\n\n\n<li><strong>Complete challenges<\/strong> to earn valuable bonuses. With just 500 ability points (AP), you can unlock the first bonus weapon for Leon: the Matilda IMP.<\/li>\n<\/ul><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-resident-evil-requiem-essential-settings-before-your-first-run\">Resident Evil Requiem: Essential settings before your first run<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-difficulty-which-one-fits-you\">Difficulty: Which one fits you?<\/h3>\n\n\n\n<p>Resident Evil Requiem offers four difficulty settings\u2014and they don\u2019t just change damage. They fundamentally reshape how the game plays:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th><strong>Difficulty<\/strong><\/th><th><strong>Description<\/strong><\/th><th><strong>What to expect<\/strong><\/th><\/tr><\/thead><tbody><tr><td>Casual (Easy)<\/td><td>Relax and focus on story and puzzles<\/td><td>Reduced damage, plentiful resources, low threat<\/td><\/tr><tr><td>Standard (Modern)<\/td><td>Balanced challenge<\/td><td>Dangerous enemies, tight resources, autosave for both characters<\/td><\/tr><tr><td>Standard (Classic)<\/td><td>Classic Resident Evil experience<\/td><td>Save only with ink ribbons at typewriters, little to no autosave for Grace<\/td><\/tr><tr><td>Nightmare (Insanity)<\/td><td>Ultimate challenge (unlocks after your first completion)<\/td><td>Tougher enemies, changed safe combinations, different item placements<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>For your first run, we recommend <strong>Standard (Modern)<\/strong>. Enemies are dangerous enough to keep tension high, resources stay scarce enough to force real decisions, and autosaves prevent the kind of progress loss that turns horror into frustration. If you\u2019re here mainly for the story, \u201cEasy\u201d is absolutely a valid choice. Standard (Classic) is geared toward PlayStation-era veterans who miss the old ink-ribbon saving system.<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-cf1ab543-fbf6-4bbd-b289-6ea6915e9014 advgb-list advgb-list-info\">\n<li><strong>Important:<\/strong> When you die, you can adjust the difficulty at any time without having to restart from scratch.<\/li>\n<\/ul><\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-camera-perspective-first-person-or-third-person\">Camera perspective: first-person or third-person?<\/h3>\n\n\n\n<p>Resident Evil Requiem is the first entry in the series that lets you freely choose between first-person and third-person for both characters. The default setup puts Grace in first-person and Leon in over-the-shoulder\u2014and for good reason:<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-33baaacd-68aa-4230-bb37-ad961a823040 advgb-list advgb-list-controls-play\">\n<li><strong>First-person for Grace<\/strong> amps up the claustrophobia and vulnerability of her sections, making everything more intense\u2014and scarier. The downside: the first-person camera has aggressive head bobbing that can trigger nausea for motion-sensitive players.<\/li>\n<\/ul><\/div>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Egoperspektive.jpg\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Egoperspektive.jpg\" alt=\"Moody first-person view in Resident Evil Requiem: a child\u2019s bedroom lit only by a lighter, eerie atmosphere and hidden clues.\" class=\"wp-image-72551\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Egoperspektive.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Egoperspektive-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Egoperspektive-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Egoperspektive-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Egoperspektive-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">The first-person perspective perfectly complements the horror-driven approach in Grace\u2019s sections. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<p><strong>If you struggle with motion sickness<\/strong> or simply want better awareness, you can switch Grace to third-person at any time\u2014you\u2019ll lose a bit of horror atmosphere, but you\u2019ll gain practical control and visibility. Capcom also includes plenty of configuration options for both camera styles\u2014just select the respective option in the menu.<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-44c83bdc-ba12-4a70-8b59-3d48c87ce852 advgb-list advgb-list-controls-play\">\n<li><strong>Third-person for Leon<\/strong> offers excellent visibility in combat and feels responsive and snappy.<\/li>\n<\/ul><\/div>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Schulterperspektive.jpg\"><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Schulterperspektive.jpg\" alt=\"Over-the-shoulder view in Resident Evil Requiem: Leon takes aim at enemies in the rain beneath a bridge, delivering intense nighttime action.\" class=\"wp-image-72553\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Schulterperspektive.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Schulterperspektive-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Schulterperspektive-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Schulterperspektive-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Schulterperspektive-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">Leon\u2019s over-the-shoulder perspective feels instantly right in many of the game\u2019s action-heavy sequences. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<p>With Leon, it\u2019s worth <strong>trying both perspectives.<\/strong> Some sections simply feel better in first-person, while others play smoother over-the-shoulder. In general, though, both options are viable.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-optimize-your-controller-settings\">Optimize your controller settings<\/h3>\n\n\n\n<p>The most important control tweak is the <strong>right-stick dead zone<\/strong>. Out of the box, it\u2019s set so high that camera movement feels sluggish and imprecise. Lower the dead zone to somewhere between three and seven\u2014depending on your controller\u2019s condition. It dramatically improves aim and look responsiveness.<\/p>\n\n\n\n<p><strong>Other recommended adjustments:<\/strong><\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-efb656e9-8cf4-426f-891d-644f6e2d45bd advgb-list advgb-list-controls-play\">\n<li>Set <strong>camera acceleration<\/strong> to minimum\u2014or turn it off completely\u2014for immediate, linear camera movement.<\/li>\n\n\n\n<li>Slightly increase <strong>reticle slowdown<\/strong> if you struggle with precision aiming\u2014it gently reduces sensitivity over targets without feeling like full aim assist.<\/li>\n\n\n\n<li>Reduce or disable <strong>head bobbing<\/strong> if needed.<\/li>\n<\/ul><\/div>\n\n\n\n<p><strong>Also worth checking before you start:<\/strong><\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-65e921a5-fcfd-4fb3-b036-38433ec520c5 advgb-list advgb-list-admin-post\">\n<li><a href=\"https:\/\/space4games.com\/en\/games-en\/resident-evil-requiem-playtime\/\" type=\"post\" id=\"72152\">Resident Evil: Requiem Playtime and Duration Revealed for the Horror Game<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/space4games.com\/en\/games-en\/resident-evil-requiem-preload-and-download-size\/\" type=\"post\" id=\"72228\">Resident Evil: Requiem: Preload, Launch Time and Download Size<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/space4games.com\/en\/games-en\/resident-evil-9-requiem-release-editions-new-characters\/\" type=\"post\" id=\"68225\">Resident Evil 9: Requiem \u2013 All Details on Release, Editions, Pre-Order and New Characters<\/a><\/li>\n<\/ul><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-two-protagonists-two-completely-different-playstyles\">Two protagonists, two completely different playstyles<\/h2>\n\n\n\n<p>The core of Resident Evil Requiem is how it <a href=\"https:\/\/space4games.com\/en\/games-en\/resident-evil-requiem-grace-vs-leon\/\" type=\"post\" id=\"72380\">splits the story between two characters<\/a>\u2014not just narratively, but mechanically. FBI analyst Grace Ashcroft and veteran agent Leon S. Kennedy approach survival from opposite ends of the spectrum.<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-27e1943b-2e4d-4080-bb85-91b895ee3f9c advgb-list advgb-list-controls-play\">\n<li><strong>Grace Ashcroft:<\/strong> Grace never received full combat training, so she relies on <strong>stealth, resource conservation, and smart use of her surroundings<\/strong>. Direct combat is rarely a good option\u2014and you should only consider it when escape is truly impossible. Grace plays like classic survival horror, where every bullet and every resource matters.<\/li>\n<\/ul><\/div>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Grace.jpg\"><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Grace.jpg\" alt=\"Grace Ashcroft injured behind iron bars in Resident Evil Requiem, bloodstained shirt and a tense escape scene inside the lab.\" class=\"wp-image-72547\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Grace.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Grace-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Grace-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Grace-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Grace-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">Small inventory, scarce resources, constant danger: playing as Grace delivers the full survival-horror experience. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-10af00f5-8b0f-479f-b154-649ff23db85b advgb-list advgb-list-controls-play\">\n<li><strong>Leon S. Kennedy:<\/strong> As Leon, you return to Raccoon City for the first time since the original T-virus outbreak. His sections play like an action-focused third-person shooter where you <strong>actively fight enemies and clear areas<\/strong>. Aggressive play is rewarded with credits. Leon has a much larger arsenal, his own parry mechanic using an axe, and the suitcase-style inventory system familiar from Resident Evil 4.<\/li>\n<\/ul><\/div>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon.jpg\" alt=\"Leon S. Kennedy in Resident Evil Requiem stands before a burning church, armed and bloodied in the midst of an explosive boss fight.\" class=\"wp-image-72549\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">In Resident Evil Requiem, Leon is the driving force behind the game\u2019s high-octane action. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<p>Switching between the protagonists creates a fascinating rhythm: Grace\u2019s chapters make you feel hunted and fragile, while Leon\u2019s campaign rewards you with power and tactical dominance. Don\u2019t think of them as mere variations of the same game\u2014treat them as <strong>two distinct experiences with their own rules<\/strong>. That mindset is the single most important strategic lesson for your first hours.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-tips-for-grace-survive-through-stealth-conserving-resources-and-controlling-the-space\">Tips for Grace: Survive through stealth, conserving resources, and controlling the space<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-stealth-isn-t-optional-it-s-mandatory\">Stealth isn\u2019t optional\u2014it\u2019s mandatory<\/h3>\n\n\n\n<p>Grace doesn\u2019t have Leon\u2019s training or his arsenal. For her, <strong>combat should always be the last resort<\/strong>. Instead, everything revolves around sneaking, observing, and using the environment to your advantage.<\/p>\n\n\n\n<p>The infected in the Care Center retain fragments of who they used to be\u2014and <strong>they follow predictable behavior patterns<\/strong>: undead cleaners endlessly scrub the same bloody stains, the cook chops rotten meat in the kitchen, and janitors patrol hallways to make sure lights aren\u2019t left burning.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Zombieverhalten-1.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Zombieverhalten-1.jpg\" alt=\"Resident Evil Requiem: First-person view inside a blood-smeared bathroom, a zombie looming by the sink as a pistol is aimed in a grim horror scene.\" class=\"wp-image-72557\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Zombieverhalten-1.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Zombieverhalten-1-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Zombieverhalten-1-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Zombieverhalten-1-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Zombieverhalten-1-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">Some of the undead display strange behavior you can turn to your advantage. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<p>That behavior opens multiple ways to slip past unnoticed:<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-26308069-6bff-4fd1-a782-7018a4bb2d4c advgb-list advgb-list-controls-play\">\n<li><strong>Study patrol routes:<\/strong> Take a moment to watch enemies before moving. Their routines are consistent\u2014and readable.<\/li>\n\n\n\n<li><strong>Throw empty bottles:<\/strong> Noise distracts the infected and pulls them away while you sneak in the other direction. If one undead is complaining about headaches and noise, toss a bottle at a different one nearby\u2014and suddenly your problem is half as bad.<\/li>\n\n\n\n<li><strong>Use light sources:<\/strong> Many infected react to light\u2014some are drawn in, others repelled, depending on mutation state. Learn the difference and turn it into an advantage.<\/li>\n<\/ul><\/div>\n\n\n\n<p>Using these methods, you can cross areas packed with dozens of enemies without firing a single shot.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-when-fighting-is-unavoidable\">When fighting is unavoidable<\/h3>\n\n\n\n<p>If you can\u2019t avoid a fight, aim for <strong>the legs<\/strong> with Grace. A leg shot staggers infected and drops them to their knees, buying you time for a quick melee shove\u2014or a clean escape. It saves precious ammo while still accomplishing your real goal: creating an opening to get out.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Kampf_Grace.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Kampf_Grace.jpg\" alt=\"Resident Evil Requiem: First-person view inside an opulent mansion as Grace aims her pistol at a zombie between the bar and the balcony, an intense clash unfolding in the foyer.\" class=\"wp-image-72559\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Kampf_Grace.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Kampf_Grace-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Kampf_Grace-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Kampf_Grace-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Kampf_Grace-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">Combat isn\u2019t Grace\u2019s strong suit. Whenever possible, you should avoid direct confrontations. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<p><strong>Hemolytic Injectors are worth their weight in gold.<\/strong> You\u2019ll find the syringe for the \u201cspecial medication\u201d as Grace in the sanatorium\u2019s East Wing when you enter the labs for the first time. They let you sneak up on infected and eliminate them from behind. The toxin makes the decaying bodies explode\u2014and leaves no corpse behind. That matters because killed infected can reanimate as a mutated, stronger version (\u201cBlister Heads\u201d). If you took down an especially annoying enemy, consider giving them a hemolysis injection too\u2014just to be absolutely sure.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-grace-s-inventory-smart-management-and-expanding-with-hip-pouches\">Grace\u2019s inventory: Smart management and expanding with hip pouches<\/h3>\n\n\n\n<p>Grace has far less inventory space than Leon, which forces tough choices: what do you carry, and what do you stash in item boxes? Rare <strong>hip pouches expand your inventory<\/strong>. Try to grab these upgrades as early as possible so you\u2019re not constantly jogging back and forth to storage.<\/p>\n\n\n\n<p>There are four hip pouches total:<\/p>\n\n\n    <div id=\"container-spreadsheet-viewer-ResidentEvilRequiemHipPouches\" class=\"spreadsheet-widget\" data-spreadsheet=\"ResidentEvilRequiemHipPouches\" data-rows=\"20\" data-show=\"\" data-filter=\"\"><\/div>\n\n\n\n\n<p><strong>More inventory management tips:<\/strong><\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-253983e6-0f97-4bb5-84d3-858a28216993 advgb-list advgb-list-controls-play\">\n<li><strong>Always take scrap and green herbs<\/strong>\u2014scrap enables ammo crafting, and herbs combine into healing items.<\/li>\n\n\n\n<li><strong>Lockpicks<\/strong> are crucial\u2014they open locked drawers with valuable materials and collectibles.<\/li>\n\n\n\n<li><strong>Always collect ancient coins<\/strong>\u2014they\u2019re the upgrade currency for capacity expansions in the Parlor.<\/li>\n\n\n\n<li><strong>You don\u2019t need to keep documents<\/strong> in your inventory: read them and drop them\u2014your character keeps the information.<\/li>\n<\/ul><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-tips-for-leon-tactical-combat-parrying-and-mastering-your-weapons\">Tips for Leon: Tactical combat, parrying, and mastering your weapons<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-aggression-as-a-core-principle\">Aggression as a core principle<\/h3>\n\n\n\n<p>Leon\u2019s sections\u2014especially in the ruins of Raccoon City\u2014are built as an <strong>action-focused shooter<\/strong>. Unlike Grace, his scenarios are designed around clearing enemies to move forward. Leon has the training and gear to fight infected and mutated creatures head-on.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-Kaempfe.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-Kaempfe.jpg\" alt=\"Resident Evil Requiem: Leon S. Kennedy takes aim at a blazing boss inside the mansion, an action-packed battle unfolding amid flames and smoke.\" class=\"wp-image-72561\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-Kaempfe.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-Kaempfe-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-Kaempfe-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-Kaempfe-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Leon-Kaempfe-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">Even the toughest enemies have weak points\u2014you\u2019ll need to focus your attacks on them to bring these powerhouses down. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-master-the-parry-mechanic\">Master the parry mechanic<\/h3>\n\n\n\n<p>Leon\u2019s most important close-range tool is <strong>his axe parry<\/strong>. If you hit the parry button at the exact moment an enemy attack connects, Leon negates all incoming damage and instantly leaves the enemy open for a brutal counter.<\/p>\n\n\n\n<p><strong>Key parry details:<\/strong><\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-fbe812cd-231c-45b0-b2a7-fd69c94f7401 advgb-list advgb-list-controls-play\">\n<li><strong>Timing is everything:<\/strong> Press it on impact\u2014not before, not after.<\/li>\n\n\n\n<li><strong>High risk, high reward:<\/strong> Miss the timing and you eat full damage.<\/li>\n\n\n\n<li><strong>Watch axe durability:<\/strong> The axe loses durability with use. When it gets too dull, it becomes less effective\u2014and you\u2019ll need to sharpen it.<\/li>\n\n\n\n<li><strong>Practice on standard zombies:<\/strong> Get the timing down on basic enemies before you try it on bigger monsters.<\/li>\n<\/ul><\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-leg-shots-and-the-shove-mechanic\">Leg shots and the shove mechanic<\/h3>\n\n\n\n<p>The <strong>leg-shot strategy<\/strong> is excellent with Leon too: shots to the legs stagger enemies and create openings for axe finishers. It saves ammo\u2014especially against armored enemies where headshots would be wasted.<\/p>\n\n\n\n<p>The <strong>shove mechanic<\/strong> complements this perfectly: after one or two hits on an enemy, a quick melee button press lets you strike to create space and interrupt incoming attacks. The shoot\u2013shove\u2013shoot\u2013shove rhythm is great for crowd control\u2014even if your parry timing isn\u2019t perfect.<\/p>\n\n\n\n<p><strong>Also important:<\/strong> Leon frequently faces armed infected. Identify them immediately and shoot the arm holding the weapon. That prevents them from using it\u2014and you can even knock it right out of their hand.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-weapon-choice-and-upgrade-priorities\">Weapon choice and upgrade priorities<\/h3>\n\n\n\n<p>Different enemies demand different tools. Here are the key weapon types and what they\u2019re best at:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th><strong>Weapon<\/strong><\/th><th><strong>Strengths<\/strong><\/th><th><strong>Best use<\/strong><\/th><\/tr><\/thead><tbody><tr><td>Handguns<\/td><td>Ammo efficient, reliable damage<\/td><td>Standard zombies, regular encounters<\/td><\/tr><tr><td>Shotguns<\/td><td>High damage, crowd control<\/td><td>Stronger enemies, groups<\/td><\/tr><tr><td>Sniper rifles<\/td><td>Precision elimination at range<\/td><td>Priority targets, certain boss fights<\/td><\/tr><tr><td>Requiem Revolver<\/td><td>Massive damage, penetrates multiple enemies<\/td><td>Late-game fights, temporarily stunning large \u201cunstoppable\u201d threats<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>Save <strong>shotgun ammo for the encounters that actually matter<\/strong>\u2014don\u2019t waste it on regular zombies. The Requiem Revolver is Leon\u2019s most powerful weapon, and it can even temporarily stun otherwise unstoppable enemies.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-the-crafting-system-in-resident-evil-requiem-infected-blood-as-your-lifeline\">The crafting system in Resident Evil Requiem: Infected blood as your lifeline<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-leon-s-crafting-weapon-tuning-not-consumables\">Leon\u2019s crafting: Weapon tuning, not consumables<\/h3>\n\n\n\n<p>Leon can\u2019t craft using blood. Instead, he finds supplies in the environment, buys items from supply boxes using earned credits, modifies his weapons, and combines materials. Mods are attachments\u2014scopes, suppressors, extended mags\u2014that <strong>improve specific aspects of your gun\u2019s performance<\/strong>.<\/p>\n\n\n\n<p><strong>Leon&#8217;s craftable Items:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Handgun Ammo (<strong>10x <\/strong><\/strong>)<strong>:<\/strong> 1x Scrap + 1x Gunpowder (Small)<\/li>\n\n\n\n<li><strong>Shotgun Shells (3x<\/strong>)<strong>:<\/strong> 1x Scrap + 1x Gunpowder (Large)<\/li>\n\n\n\n<li><strong>Rifle Ammo (5x ):<\/strong> 2x Scrap + 1x Gunpowder (Large)<\/li>\n\n\n\n<li><strong>Machine Gun Ammo (<strong>40x <\/strong>):<\/strong> 2x Scrap + 1x Gunpowder (Small)<\/li>\n\n\n\n<li><strong>Hand Grenade:<\/strong> 1x Scrap + 2x Gunpowder (Large)<\/li>\n\n\n\n<li><strong>Stacked Hand Grenade:<\/strong> 2x Hand Grenade<\/li>\n\n\n\n<li><strong>Mixed Herb (G+G)<\/strong>: 2x Green Herbs<\/li>\n\n\n\n<li><strong>Mixed Herb (G+G+G):<\/strong> 3x Green Herbs or 1x G+G + 1x Green Herb<br><\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Waffen_verbessern.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Waffen_verbessern.jpg\" alt=\"Resident Evil Requiem: Leon S. Kennedy upgrades his gear at a supply box, with the tactical tracker available as an upgrade in the safe room.\" class=\"wp-image-72563\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Waffen_verbessern.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Waffen_verbessern-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Waffen_verbessern-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Waffen_verbessern-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Waffen_verbessern-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">Once you\u2019ve found the tactical tracker, Leon earns Credits for every kill, which you can spend on upgrades and new purchases. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<p>When upgrading weapons, prioritize <strong>damage and stability<\/strong> first. After that, increase the fire rate and magazine capacity. If you find talismans, you can push certain stats beyond their normal caps.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-grace-s-blood-based-crafting\">Grace\u2019s blood-based crafting<\/h3>\n\n\n\n<p>Grace\u2019s crafting system revolves entirely around <strong>infected blood<\/strong> as the primary material component. It works in three steps:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Collect blood:<\/strong> Using the Blood Collector you get early in the sanatorium lab, you collect infected blood from defeated enemies and other sources.<\/li>\n\n\n\n<li><strong>Analyze Blood Specimens:<\/strong> Find blood samples in the world and analyze them at the laser microscope in the lab to unlock new recipes.<\/li>\n\n\n\n<li><strong>Craft items:<\/strong> Combine collected blood with other materials to create ammo, healing items, and tactical tools.<\/li>\n<\/ol>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutcrafting.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutcrafting.jpg\" alt=\"Resident Evil Requiem: Gory crafting minigame featuring a syringe in a pot filled with organs\u2014an unsettling puzzle mechanic inside the lab.\" class=\"wp-image-72565\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutcrafting.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutcrafting-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutcrafting-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutcrafting-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutcrafting-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">Once you\u2019ve found the blood extraction device, Grace can collect infected blood and turn it into useful items. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"bloodsamples\">All blood specimen in Resident Evil Requiem and their recipes<\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th><strong>Blood sample<\/strong><\/th><th><strong>Location<\/strong><\/th><th><strong>Puzzle steps<\/strong><\/th><th><strong>Unlocked recipes<\/strong><\/th><\/tr><\/thead><tbody><tr><td>Denatured (Sanatorium)<\/td><td>Blood Lab <\/td><td>1 (click the middle cube)<\/td><td>Handgun ammo, Hemolytic Injectors<\/td><\/tr><tr><td>Converged (Sanatorium)<\/td><td>Storage room next to the waiting room (requires Level 1 wristband)<\/td><td>2 (second cube from the left, and second cube from the right)<\/td><td>Med injectors, 12.7x55mm ammo (Requiem Revolver)<\/td><\/tr><tr><td>Reversible (Sanatorium)<\/td><td>Back room of the blood labs<\/td><td>4 (start with the middle cube, then the two to its right, and finish with the cube in the bottom-left corner)<\/td><td>Steroids (higher max health), stabilizers (better weapon handling)<\/td><\/tr><tr><td>Polymerized (Nightmare mode only)<\/td><td><\/td><td><\/td><td>R.I.P. knife, additional handgun ammo<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>There are two more crafting recipes to find that you can use withaou blood analysis: <\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>In the Bunkroom (Care Center Basement): Unlocks Molotov Cocktails<\/li>\n\n\n\n<li>Monitor Control Room (ARK): Unlocks Bottle of Acid<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-key-crafting-recipes-at-a-glance\">Key crafting recipes at a glance<\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th><strong>Item<\/strong><\/th><th><strong>Materials<\/strong><\/th><th><strong>Use<\/strong><\/th><\/tr><\/thead><tbody><tr><td>Mixed herbs (G+G \/ G+G+G)<\/td><td>2\u20133 green herbs<\/td><td>Healing<\/td><\/tr><tr><td>Med Injector<\/td><td>1x green herbs + 60x infected blood or<br>1x G+G + 30 infected blood<\/td><td>Strong healing<\/td><\/tr><tr><td>Handgun ammo <\/td><td>1x scrap + 40x infected blood<\/td><td>8 rounds<\/td><\/tr><tr><td>12.7x55mm ammo<\/td><td>Rare metals + 80 units of blood<\/td><td>2 rounds (revolver)<\/td><\/tr><tr><td>Hemolytic Injector<\/td><td>1x scrap + 60x infected blood<\/td><td>Instant kill, prevents mutation<\/td><\/tr><tr><td>Molotov cocktail<\/td><td>1x empty bottle + 60x infected blood<\/td><td>Area damage<\/td><\/tr><tr><td>Acid bottle<\/td><td>1x empty bottle + 80x infected blood<\/td><td>Area damage<\/td><\/tr><tr><td>Makeshift knife<\/td><td>Metal parts<\/td><td>Early melee weapon<\/td><\/tr><tr><td>Steroids<\/td><td>1x empty injector + 120x infected blood<\/td><td>increase max. health<\/td><\/tr><tr><td>Stabilizer<\/td><td>1x empty injector + 130x infected blood<\/td><td>increase gun handling<\/td><\/tr><tr><td>Scrap<\/td><td>1x Makeshift Knife, 1x Hunting Knife, or 5x Antique Coins<\/td><td>Obtain crafting materials<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-upgrading-the-blood-extraction-device\">Upgrading the blood extraction device<\/h3>\n\n\n\n<p>The Blood Collector starts with a capacity of 100 units, and you can permanently increase it:<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-77629393-ddf4-4239-a6f5-5ec9795be6df advgb-list advgb-list-controls-play\">\n<li><strong>Matsuoka Override Manual (+50 points):<\/strong> Available in the Parlor for six ancient coins.<\/li>\n\n\n\n<li><strong><strong>Matsuoka Master Manual<\/strong> (+50 points):<\/strong> Unlockable in special content for 1.000 AP.<\/li>\n\n\n\n<li><strong>Transfusion bags:<\/strong> Refill the device on the go without exceeding max capacity.<\/li>\n<\/ul><\/div>\n\n\n\n<p>Think carefully about how you spend your blood\u2014ammo, healing, or tactical items. Your preferences directly affect your odds of survival, and you should adjust them based on the situation.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-puzzle-guides-in-resident-evil-requiem-search-smart-solve-smarter\">Puzzle guides in Resident Evil Requiem: Search smart, solve smarter<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-opening-secret-cabinets-and-finding-the-sun-moon-and-star-quartz\">Opening secret cabinets and finding the Sun, Moon, and Star Quartz<\/h3>\n\n\n\n<p>The most common puzzle type in the game: locked doors and objects where you need to enter symbols (like Sun, Moon, Star) in the correct order. You\u2019ll find the answers by carefully reading documents in the area\u2014or by spotting visual clues near the container itself.<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-512d0714-21f4-4ea1-8f4e-a44d41d7c270 advgb-list advgb-list-admin-post\">\n<li><a href=\"https:\/\/space4games.com\/en\/games-en\/resident-evil-requiem-care-center-walkthrough-all-cabinet-codes-quartz-locations\/\" type=\"post\" id=\"72522\">Resident Evil Requiem Care Center Walkthrough: All Cabinet Codes &amp; Quartz Locations<\/a><\/li>\n<\/ul><\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-cracking-safes\">Cracking safes<\/h3>\n\n\n\n<p>There are five safes in the game\u2014four in the Rhodes Hill Care Center and one in the late-game ARK facility. Each safe holds valuable rewards like ancient coins, ammo, or consumables. Combinations are numbers you enter with specific turn directions (left\/right). Wrong inputs reset the lock. Clues are hidden in documents found elsewhere in the game. Opening all five safes unlocks the <a href=\"https:\/\/space4games.com\/en\/games-en\/resident-evil-requiem-trophy-guide\/\" type=\"post\" id=\"72534\">\u201cNo Safe is Safe\u201d achievement<\/a>.<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-48ed603c-168e-45b1-9cfc-40a09351e8b1 advgb-list advgb-list-admin-post\">\n<li><a href=\"https:\/\/space4games.com\/en\/games-en\/resident-evil-requiem-all-safe-codes-and-locations\/\" type=\"post\" id=\"72515\">Resident Evil Requiem: All Safe Codes and Locations<\/a><\/li>\n<\/ul><\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-blood-sample-analysis-puzzles\">Blood sample analysis puzzles<\/h3>\n\n\n\n<p>These puzzles present molecular structures made up of spherical and cube-shaped \u201catoms.\u201d Clicking a node changes both the selected node and every directly connected node. Your goal: convert all cubes into spheres. It\u2019s all about planning the click order (see the <a href=\"#bloodsamples\">Blood Sample Recipes<\/a> section).<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutproben_Analyse.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutproben_Analyse.jpg\" alt=\"Resident Evil Requiem: Analysis minigame at the lab computer, molecule puzzle to activate all atoms for the blood sample examination.\" class=\"wp-image-72567\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutproben_Analyse.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutproben_Analyse-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutproben_Analyse-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutproben_Analyse-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Resident_Evil_Requiem-Guide-Blutproben_Analyse-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">During the blood sample analysis, you\u2019ll need to click the cubes in the correct order. \u00a9 Capcom \/ S4G<\/figcaption><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-tips-for-efficient-exploration\">Tips for efficient exploration<\/h3>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-9be28e38-e092-4e0b-907c-267fd2ccf68c advgb-list advgb-list-controls-play\">\n<li><strong>Yellow markings<\/strong> highlight breakable crates, climbable ledges, and other interactive elements\u2014make a habit of scanning for them.<\/li>\n\n\n\n<li><strong>Check your map regularly:<\/strong> It shows locked doors, items, and area progress once you\u2019ve physically gotten close enough.<\/li>\n\n\n\n<li><strong>Lockpicks<\/strong> open locked drawers with valuable loot. Memorize their locations and plan your routes accordingly.<\/li>\n\n\n\n<li><strong>Some cabinets<\/strong> can only be opened by Leon using his axe when he later revisits the same areas. Prioritize them in Leon\u2019s campaign for valuable weapon attachments and collectibles.<\/li>\n<\/ul><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-boss-fights-tactics-for-the-most-dangerous-enemies\">Boss fights: Tactics for the most dangerous enemies<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-831e7ea2-f959-4822-9243-6d952b066311 advgb-list advgb-list-warning\">\n<li><em><strong>Spoiler warning:<\/strong> This section reveals secret enemies and boss fights, so it\u2019s hidden. Click the plus icon on the red spoiler block to reveal the text.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<div class=\"wp-block-advgb-accordions advgb-accordions-ec5f4d74-42cf-48f7-9229-939db4cb4aab advgb-accordion-wrapper\" data-collapsed=\"true\">\n<div class=\"wp-block-advgb-accordion-item advgb-accordion-item\" style=\"margin-bottom:15px\"><div class=\"advgb-accordion-header\" style=\"background-color:#cf2e2e;color:#eee;border-style:solid;border-width:1px;border-radius:2px\"><span class=\"advgb-accordion-header-icon accordion-state\"><svg class=\"advgb-icon-closed\" fill=\"#fff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\"><path fill=\"none\" d=\"M0,0h24v24H0V0z\"><\/path><path d=\"M12,2C6.48,2,2,6.48,2,12s4.48,10,10,10s10-4.48,10-10S17.52,2,12,2z M17,13h-4v4h-2v-4H7v-2h4V7h2v4h4V13z\"><\/path><\/svg><svg class=\"advgb-icon-opened\" fill=\"#fff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\"><path fill=\"none\" d=\"M0,0h24v24H0V0z\"><\/path><path d=\"M12,2C6.48,2,2,6.48,2,12s4.48,10,10,10s10-4.48,10-10S17.52,2,12,2z M17,13H7v-2h10V13z\"><\/path><\/svg><\/span><h4 class=\"advgb-accordion-header-title\" style=\"color:inherit\">Boss fight tips (SPOILER)<\/h4><\/div><div class=\"advgb-accordion-body\" style=\"border-style:solid !important;border-width:1px !important;border-color:undefined !important;border-top:none !important;border-radius:2px !important\">\n<h3 class=\"wp-block-heading\" id=\"h-the-girl-the-stalker-you-can-t-defeat\">\u201cThe Girl\u201d \u2014 the stalker you can\u2019t defeat<\/h3>\n\n\n\n<p>The girl (also known as \u201cShadow Ghost\u201d) relentlessly hunts Grace in certain sections and <strong>cannot be permanently defeated<\/strong> in combat. Contact with this creature is almost certainly fatal. She uses vents and darkness to close distance at terrifying speed.<\/p>\n\n\n\n<p>The answer isn\u2019t fighting\u2014it\u2019s learning her behavior:<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-cdf1624e-ade5-4aaa-b6ab-420760447c13 advgb-list advgb-list-controls-play\">\n<li><strong>She avoids light.<\/strong> Well-lit rooms are safe zones she won\u2019t enter.<\/li>\n\n\n\n<li><strong>Memorize working ceiling lights<\/strong> throughout the sanatorium. You should always know where your nearest safe zone is during a chase.<\/li>\n<\/ul><\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-chunks\">Chunks<\/h3>\n\n\n\n<p>These oversized infected look slow and clumsy, but they\u2019re surprisingly quick and can squeeze through tight corridors. Close-range fighting is dangerous due to their heavy damage. Keep your distance, play the range game, and dodge carefully.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-tyrant-mr-x-leon\">Tyrant \/ Mr. X (Leon)<\/h3>\n\n\n\n<p>The Tyrant relentlessly pursues Leon and can only be permanently defeated in a specific boss arena. Until then: keep your distance and parry. Successful parries negate all damage and open the Tyrant for counterattacks. Make sure you\u2019ve practiced parry timing on standard zombies beforehand.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-giant-spider-leon\">Giant spider (Leon)<\/h3>\n\n\n\n<p>This encounter teaches you to spot weak points and manage positioning in tight spaces. Focus fire on the spider\u2019s weak spot (mouth and abdomen) and watch for visual animation cues that telegraph attacks. Keep moving and memorize the arena\u2019s narrow routes so you don\u2019t get cornered.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-final-boss-gideon\">Final boss: Gideon<\/h3>\n\n\n\n<p>The most mechanically complex fight in the game, with multiple phases and shifting attack patterns. Don\u2019t spray and pray\u2014focus your damage on the <strong>glowing orange pustules<\/strong> on the Nemesis form to speed the fight up dramatically.<\/p>\n<\/div><\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-possible-endings-in-resident-evil-requiem-how-to-unlock-them\">Possible endings in Resident Evil Requiem: How to unlock them<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-7506851f-a4d8-4510-9833-adfd26408515 advgb-list advgb-list-warning\">\n<li><em><strong>Spoiler warning:<\/strong> This section contains information about the ending of Resident Evil Requiem. Only read it if you\u2019ve reached that point and have questions\u2014or if you already know how the story ends. Click the plus icon on the red spoiler block to reveal the text.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<div class=\"wp-block-advgb-accordions advgb-accordions-c5e5b357-48b6-4f8b-9452-a12478ee357d advgb-accordion-wrapper\" data-collapsed=\"true\">\n<div class=\"wp-block-advgb-accordion-item advgb-accordion-item\" style=\"margin-bottom:15px\"><div class=\"advgb-accordion-header\" style=\"background-color:#cf2e2e;color:#eee;border-style:solid;border-width:1px;border-radius:2px\"><span class=\"advgb-accordion-header-icon accordion-state\"><svg class=\"advgb-icon-closed\" fill=\"#fff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\"><path fill=\"none\" d=\"M0,0h24v24H0V0z\"><\/path><path d=\"M12,2C6.48,2,2,6.48,2,12s4.48,10,10,10s10-4.48,10-10S17.52,2,12,2z M17,13h-4v4h-2v-4H7v-2h4V7h2v4h4V13z\"><\/path><\/svg><svg class=\"advgb-icon-opened\" fill=\"#fff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\"><path fill=\"none\" d=\"M0,0h24v24H0V0z\"><\/path><path d=\"M12,2C6.48,2,2,6.48,2,12s4.48,10,10,10s10-4.48,10-10S17.52,2,12,2z M17,13H7v-2h10V13z\"><\/path><\/svg><\/span><h4 class=\"advgb-accordion-header-title\" style=\"color:inherit\">Final decision explained (SPOILER)<\/h4><\/div><div class=\"advgb-accordion-body\" style=\"border-style:solid !important;border-width:1px !important;border-color:undefined !important;border-top:none !important;border-radius:2px !important\">\n<p>At the very end, you make a single binary choice that determines the ending: <strong>\u201cRelease Elpis\u201d<\/strong> or <strong>\u201cDestroy Elpis.\u201d<\/strong> The game creates an autosave right before the decision, so you can easily choose \u201cDestroy Elpis\u201d first to see the outcome, then reload the autosave and experience the \u201cRelease Elpis\u201d path.<\/p>\n\n\n\n<p><strong>Pay attention to the clues in the world:<\/strong> Elpis is the Greek word for hope, and Oswell Spencer\u2019s recorded monologue late in the game hints that \u201cHope\u201d is the password that triggers the correct path.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-release-elpis-good-ending-canon\">Release Elpis (Good ending \/ canon)<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Triggers an extended final battle against the mutated Dr. Victor Gideon.<\/li>\n\n\n\n<li>Reveals that Elpis is actually a <strong>cure for the T-virus<\/strong>\u2014not a bioweapon.<\/li>\n\n\n\n<li>Leon is cured of his infection.<\/li>\n\n\n\n<li>Post-credits scenes confirm positive outcomes for Grace, Leon, and Emily.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-destroy-elpis-bad-ending\">Destroy Elpis (Bad ending)<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Leon dies at Zeno\u2019s hand, without the final boss fight.<\/li>\n\n\n\n<li>Immediate credits, with no post-credits resolution.<\/li>\n\n\n\n<li>Much shorter\u2014and narratively unsatisfying.<\/li>\n<\/ul>\n<\/div><\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-new-game-plus-and-ability-points-long-term-motivation-for-multiple-runs\">New Game Plus and Ability Points: Long-term motivation for multiple runs<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-how-does-new-game-plus-work\">How does New Game Plus work?<\/h3>\n\n\n\n<p>After finishing the game, you can start a new run where all weapons and special content you unlocked via Ability Points (AP) are available immediately. Grace and Leon can take these items directly from item boxes and supply boxes\u2014without having to replay the full progression again.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-earning-ability-points-ap\">Earning Ability Points (AP)<\/h3>\n\n\n\n<p>You earn Ability Points by completing specific challenges, and you spend them as currency in the Special Content menu. Examples include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Finish the story<\/strong> (amount depends on difficulty and time)<\/li>\n\n\n\n<li><strong>Destroy all Mr. Raccoon figures<\/strong><\/li>\n\n\n\n<li><strong>Read all documents<\/strong><\/li>\n\n\n\n<li><strong>Open all safes<\/strong><\/li>\n\n\n\n<li><strong>Destroy all plant seedlings<\/strong><\/li>\n\n\n\n<li><strong>Defeat certain bosses in specific ways<\/strong><\/li>\n\n\n\n<li><strong>Finish the story within four hours<\/strong> (unlocks the \u201cSpeed Demon\u201d challenge)<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-most-valuable-unlocks\">Most valuable unlocks<\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th><strong>Unlock<\/strong><\/th><th><strong>Requirement<\/strong><\/th><th><strong>Effect<\/strong><\/th><\/tr><\/thead><tbody><tr><td>Infinite Ink Ribbon<\/td><td>Finish the story in under 4 hours with \u201cRelease Elpis\u201d<\/td><td>Unlimited saves at typewriters on all difficulties<\/td><\/tr><tr><td>Advanced Tuning<\/td><td>Destroy all Mr. Raccoon Memoriam collectibles<\/td><td>Additional weapon modification depth for Leon<\/td><\/tr><tr><td>Various weapons<\/td><td>Spend Challenge Points<\/td><td>Early access to late-game weapons in new runs<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>The infinite ink ribbon dramatically changes how Standard (Classic) and Nightmare feel, since it removes ink-ribbon management entirely. For each run, focus on one specific challenge instead of trying to do everything at once\u2014that way every playthrough stays fresh and purposeful.<\/p>\n\n\n\n<p><\/p>\n<style class=\"advgb-styles-renderer\">.wp-block-advgb-list ul.advgblist-ff8c54d6-c75c-4c53-8b35-4768c236bc9c > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-ff8c54d6-c75c-4c53-8b35-4768c236bc9c > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-ff8c54d6-c75c-4c53-8b35-4768c236bc9c > li:before{font-size:20px;color:#cf2e2e;line-height:18px;margin:2px;padding:2px;margin-left:-24px}.wp-block-advgb-list ul.advgblist-9eb3f330-65ad-4928-82bb-0db708df504c > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-9eb3f330-65ad-4928-82bb-0db708df504c > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-9eb3f330-65ad-4928-82bb-0db708df504c > li:before{font-size:20px;color:#0693e3;line-height:18px;margin:2px;padding:2px;margin-left:-24px}.wp-block-advgb-list 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