{"id":60989,"date":"2025-10-14T12:06:19","date_gmt":"2025-10-14T10:06:19","guid":{"rendered":"https:\/\/space4games.com\/?p=60989"},"modified":"2025-10-14T12:06:24","modified_gmt":"2025-10-14T10:06:24","slug":"valve-deckard-vr-headset-all-the-info-on-release-price-and-technology","status":"publish","type":"post","link":"https:\/\/space4games.com\/en\/virtual-reality-en\/valve-deckard-vr-headset-all-the-info-on-release-price-and-technology\/","title":{"rendered":"&#8220;Steam Frame&#8221;: Valve Reportedly Preparing Market Launch For New VR Headset \u2014 All the Details"},"content":{"rendered":"\n<p><strong>With &#8220;Deckard&#8221; or &#8220;Steam Frame,&#8221; a new SteamVR headset from Valve could soon be on the horizon. Here\u2019s what the headset can do, when it might be released, and how it could stand out from the rest of the market.<\/strong><\/p>\n\n\n\n<p>Valve is preparing its next step in the VR market: Under the codename \u201cDeckard,\u201d the company has been working for years on a new headset that fundamentally differs from the current Valve Index. Early leaks, hardware clues, and software traces already paint a picture of the upcoming VR platform with the potential name &#8220;Steam Frame&#8221;.<\/p>\n\n\n\n<p>We\u2019ve compiled all known facts, credible leaks, and insights for you \u2013 from technology and production to price and market strategy.<\/p>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-54942cb6-a8fa-4b2f-ad39-afa0615e200a advgb-list advgb-list-admin-post\">\n<li><strong>Update from October 14, 2025: <\/strong><a href=\"#release\">Valve gears up for launch<\/a> and <a href=\"#versions\">possible two-model lineup<\/a><\/li>\n<\/ul><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-all-the-key-info-on-valve-deckard-or-steam-frame-at-a-glance\">All the key info on Valve &#8220;Deckard&#8221; or &#8220;Steam Frame&#8221; at a glance<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Valve Deckard could be a standalone high-end VR headset with PCVR support.<\/li>\n\n\n\n<li>The release is expected by late 2025 or early 2026.<\/li>\n\n\n\n<li>Technically, Deckard will likely feature pancake lenses, eye tracking, foveated rendering, and SteamOS.<\/li>\n\n\n\n<li>The new \u201cRoy\u201d controllers are said to offer a gamepad layout and camera tracking.<\/li>\n\n\n\n<li>The price is expected to be around $1,200.<\/li>\n\n\n\n<li>Valve positions the device as a hybrid between Meta Quest 3, Apple Vision Pro, and PCVR headsets.<\/li>\n\n\n\n<li>Initial internal presentations, dev kits, and production preparations are reportedly already underway.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"release\">When will the VR headset Valve &#8220;Deckard&#8221; or &#8220;Steam Frame&#8221; be released?<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-16b063aa-463c-40a5-a99e-7ff489d403c8 advgb-list advgb-list-admin-post\">\n<li><em>Valve Deckard could launch in late 2025 or early 2026.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<p>There\u2019s no official date yet, but multiple sources expect a <strong>market launch in late 2025.<\/strong> VR leaker \u201cGabe Follower\u201d names this timeframe as the target release date. Brad Lynch and other industry insiders support this assessment. Lynx founder Stan Larroque, who claims to have seen the device, instead expects a launch in 2026.<\/p>\n\n\n\n<p>According to a report from the Chinese analyst service XR Research Institute published in early October 2025, <strong>mass production of Valve\u2019s new VR headset has already begun. <\/strong>The company is reportedly planning to produce up to 600,000 units per year, with a market launch likely before the end of this year.<\/p>\n\n\n\n<p>Valve itself has made no announcement so far.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Valve-Headset-Patent-Roy-Controller-1200x675-2.jpg\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Valve-Headset-Patent-Roy-Controller-1200x675-2.jpg\" alt=\"A concept drawing of a VR headset from a patent.\" class=\"wp-image-58565\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Valve-Headset-Patent-Roy-Controller-1200x675-2.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Valve-Headset-Patent-Roy-Controller-1200x675-2-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Valve-Headset-Patent-Roy-Controller-1200x675-2-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Valve-Headset-Patent-Roy-Controller-1200x675-2-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Valve-Headset-Patent-Roy-Controller-1200x675-2-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">So far, there are no official images of Valve\u2019s Deckard. Only concept sketches from patents have surfaced. \u00a9 Valve<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-how-much-will-deckard-or-steam-frame-cost\">How much will &#8220;Deckard&#8221; or &#8220;Steam Frame&#8221; cost?<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-786f61bd-2a61-4de6-a110-0ae6edc59942 advgb-list advgb-list-admin-post\">\n<li><em>Valve Deckard is expected to cost around $1,200.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<p>The price for the complete package of headset and controllers is reportedly <strong>around $1,200<\/strong>, according to several leaks. Valve apparently plans to sell the product at a loss despite this high price \u2013 an indication that the company aims to target enthusiasts and secure market share in the high-end sector. The package is said to include initial demos or games developed internally by Valve.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"versions\">Are two versions in the works?<\/h2>\n\n\n\n<p>Well-known Valve leaker Brad Lynch discovered two internal designations in the SteamVR beta from October 9, 2025: \u201cDeckard DV1\u201d and \u201cDeckard DV2.\u201d The abbreviation \u201cDV\u201d is said to be used by Valve for products in their final development phase.<\/p>\n\n\n\n<p>Whether these refer to two separate models remains unclear. According to Lynch, both the Valve Index and the Steam Deck only went through two DV stages before release.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-what-technology-is-inside-the-new-valve-headset\">What technology is inside the new Valve headset?<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-a0e26d37-5f37-4005-a9ee-b9c4429950fe advgb-list advgb-list-admin-post\">\n<li><em>Valve Deckard is planned to be a hybrid headset that works both standalone and as a PC VR headset.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<p>Valve appears to be opting for a hybrid concept with Deckard: The headset should function <strong>standalone with its own SteamOS operating system<\/strong>, but can also be used as a PCVR headset via cable or wireless connection. For wireless PCVR streaming, a dedicated USB dongle is planned that works without a router.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"h-the-suspected-technical-details\">The suspected technical details:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Displays with at least 1440p per eye, 120 Hz refresh rate, and either micro-OLED or high-density LCD<\/li>\n\n\n\n<li>Pancake or aspheric lenses for sharper images and less distortion<\/li>\n\n\n\n<li>Eye tracking for dynamic foveated rendering<\/li>\n\n\n\n<li>Inside-out tracking via cameras \u2013 no base stations required<\/li>\n\n\n\n<li>Mixed reality features via high-resolution passthrough cameras<\/li>\n\n\n\n<li>Open audio solution similar to the Steam Deck or Valve Index<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-which-vr-controllers-will-valve-deckard-or-steam-frame-use\">Which VR controllers will Valve &#8220;Deckard&#8221; or &#8220;Steam Frame&#8221; use?<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-c86494d0-f909-4f32-a1eb-605ae366076e advgb-list advgb-list-admin-post\">\n<li><em>Valve Deckard will feature ringless VR controllers with shoulder buttons, a D-pad, and analog sticks.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<p>The new \u201cRoy\u201d controllers have already been found in the SteamVR code. They <strong>do away with traditional tracking rings<\/strong> and instead integrate camera-based tracking. The layout is reminiscent of a gamepad, with ABXY buttons, shoulder buttons, a D-pad, and analog sticks. A \u201cgamepad mode\u201d for classic Steam games in Big Picture Mode is also planned. According to rumors, the controllers are currently being prepared for mass production.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Valve-Roy-Custom-Renders-1200x675-1.jpeg\"><img decoding=\"async\" width=\"1200\" height=\"675\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Valve-Roy-Custom-Renders-1200x675-1.jpeg\" alt=\"Render models of Valve\u2019s new VR controllers.\" class=\"wp-image-58557\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Valve-Roy-Custom-Renders-1200x675-1.jpeg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Valve-Roy-Custom-Renders-1200x675-1-768x432.jpeg 768w\" sizes=\"(max-width: 1200px) 100vw, 1200px\" \/><\/a><figcaption class=\"wp-element-caption\">VR leaker Brad Lynch discovered render models of Valve\u2019s new VR controllers in SteamVR drivers. \u00a9 Valve<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-what-s-special-about-steamos-on-valve-deckard-or-steam-frame\">What\u2019s special about SteamOS on Valve &#8220;Deckard&#8221; or &#8220;Steam Frame&#8221;?<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-94ae2c5b-c3bc-4810-86cd-283566df71ec advgb-list advgb-list-admin-post\">\n<li><em>SteamOS enables seamless integration of Deckard with Steam content.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<p>Like the Steam Deck, Deckard is said to be based on a specially adapted version of SteamOS. This not only allows for a standalone VR experience but also <strong>access to Steam content without a PC<\/strong> \u2013 including regular games that can be played in a large virtual screen mode. At the same time, the entire SteamVR ecosystem remains intact, including support for PCVR games via Steam Link.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-which-target-audience-is-valve-aiming-for\">Which target audience is Valve aiming for?<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-bc1f5ef0-c44f-4457-b6df-f42d3ca66d5c advgb-list advgb-list-admin-post\">\n<li><em>Valve Deckard will be a VR headset for experienced users.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<p>With Deckard, Valve is targeting <strong>experienced VR users, tech enthusiasts, and developers<\/strong>. The headset aims to strike a balance between the flexibility of the Meta Quest 3, the image quality of a Pimax Crystal, and the system integration of an Apple Vision Pro. Valve is focusing on uncompromising technology rather than mass-market optimization.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"Frame\">Will Deckard Launch Under the Name &#8220;Steam Frame&#8221;?<\/h2>\n\n\n\n<div class=\"wp-block-advgb-list\"><ul class=\"advgblist-dc563a86-ea11-4c2c-958c-5854fdbabec5 advgb-list advgb-list-admin-post\">\n<li><em>Data miners found references to the name &#8220;Steam Frame&#8221;, and an online store is selling accessories for a device with that name. There has been no official confirmation.<\/em><\/li>\n<\/ul><\/div>\n\n\n\n<p><em><strong>Update:<\/strong> The VR accessory manufacturer ProTubeVR has listed the Steam Frame as a selectable platform for the ProVolver Elite Haptic Gun in an <a href=\"https:\/\/www.protubevr.com\/en\/vr-fps-gunstock-vr-accessories\/826-vr-accessories-provolver-elite-steam-frame-haptic-pistol-recoil-universal-game-compatibility.html?_gl=1*wmrblt*_up*MQ..*_ga*MjA4MjkyNTcwLjE3NTk3NzAyMjM.*_ga_SDJGNDKZ8Q*czE3NTk3NzAyMjMkbzEkZzAkdDE3NTk3NzAyMjMkajYwJGwwJGgyMTA2NzEyNQ..\">entry for the pre-orderable gadget<\/a>.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/space4games.com\/wp-content\/uploads\/Pro-Tube-Steam-Frame.jpg\"><img decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/space4games.com\/wp-content\/uploads\/Pro-Tube-Steam-Frame.jpg\" alt=\"A screenshot of a VR accessory manufacturer's online store shows the product page for a haptic VR pistol.\n\" class=\"wp-image-66324\" srcset=\"https:\/\/space4games.com\/wp-content\/uploads\/Pro-Tube-Steam-Frame.jpg 1920w, https:\/\/space4games.com\/wp-content\/uploads\/Pro-Tube-Steam-Frame-1200x675.jpg 1200w, https:\/\/space4games.com\/wp-content\/uploads\/Pro-Tube-Steam-Frame-768x432.jpg 768w, https:\/\/space4games.com\/wp-content\/uploads\/Pro-Tube-Steam-Frame-1536x864.jpg 1536w, https:\/\/space4games.com\/wp-content\/uploads\/Pro-Tube-Steam-Frame-1320x743.jpg 1320w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption class=\"wp-element-caption\">ProTubeVR apparently already manufactures accessories for the \u201cSteam Frame.\u201d \u00a9 ProtubeVR (Screenshot S4G)<\/figcaption><\/figure>\n\n\n\n<p><a href=\"https:\/\/space4games.com\/en\/tech-en\/valve-files-steam-frame-trademark-new-console-or-next-gen-vr-headset\/\">Valve has registered the trademark \u201cSteam Frame\u201d<\/a> with the US Patent and Trademark Office, sparking speculation about new hardware. The filing covers consoles, controllers, streaming software, and accessories. Early clues about a new VR headset come from the code of recent SteamVR updates, where dataminers found the term \u201cSteam Frame.\u201d According to reports, this could be the official name of the standalone VR headset currently known by its codename, \u201cDeckard.\u201d<\/p>\n\n\n\n<p>Additional code strings show that Valve plans to refer to SteamVR \u201coverlays\u201d as \u201cframes\u201d going forward \u2014 potentially pointing to a new spatial interface. So far, Valve has not commented on the meaning behind the trademark.<\/p>\n\n\n<div class=\"s4g-divider\"><span>OPINION<\/span><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"h-valve-needs-a-convincing-strategy-to-succeed-in-the-weakening-vr-market\">Valve needs a convincing strategy to succeed in the weakening VR market<\/h2>\n\n\n\n<p>With its upcoming VR headset \u201cDeckard,\u201d Valve must pursue a noticeably different strategy than other tech giants. Instead of chasing quick market share or high sales numbers (yes, I\u2019m looking at you, Meta), the company needs to aim for a long-term, data-driven development approach. The goal should be the continued development of its own platform \u2013 with a focus on technical maturity, user feedback, and deep integration into the Steam ecosystem \u2013 and I believe Valve is more than capable of achieving that.<\/p>\n\n\n\n<p>Deckard must be a polished device that uses the best possible technology and adopts and optimizes proven XR features. VR fans have been worn down by the compromise-laden headsets of recent years, and they won\u2019t tolerate another device that launches with outdated components or ignores best practices. However, even if Deckard turns out to be an almost perfect VR headset, a short-term revolution in the struggling VR market is unlikely. The headset will be too expensive (even if Valve subsidizes the price). On top of that, competition is already well established \u2013 especially in the mobile VR space.<\/p>\n\n\n\n<p>Valve typically isn\u2019t focused on quick profit but rather on sustainable innovation \u2013 and that could ultimately make all the difference.<\/p>\n\n\n\n<p><strong>What do you think of Valve Deckard? Are you excited for the headset or are you not interested in the SteamVR headset? Let us know in the comments!<\/strong><\/p>\n\n\n\n<p><strong>Sources:<\/strong> <a href=\"https:\/\/mixed.de\/valve-deckard-2026-stan-larroque\/\">MIXED<\/a>, <a href=\"https:\/\/www.techradar.com\/computing\/virtual-reality-augmented-reality\/should-meta-be-worried-the-valve-deckard-vr-headset-is-shaping-up-to-be-a-beast-here-are-5-things-we-know\">TechRadar<\/a>, <a href=\"https:\/\/www.pcgamer.com\/hardware\/vr-hardware\/valve-deckard-a-long-rumoured-standalone-vr-headset-might-not-be-too-far-off-if-these-leaked-shipping-manifests-are-legit\/\">PCGamer<\/a>, <a href=\"https:\/\/x.com\/SadlyItsBradley\/status\/1976141425801822419\">Brad Lynch<\/a>, <a href=\"https:\/\/www.uploadvr.com\/valves-next-headset-reportedly-enters-mass-production\/\">UploadVR<\/a><\/p>\n\n\n\n<p><em>Links marked with an asterisk (*) in this article are affiliate links. If you purchase via one of these links, we receive a commission. <\/em><strong><em>The product price remains unchanged for you.<\/em><\/strong><\/p>\n<style class=\"advgb-styles-renderer\">.wp-block-advgb-list ul.advgblist-54942cb6-a8fa-4b2f-ad39-afa0615e200a > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-54942cb6-a8fa-4b2f-ad39-afa0615e200a > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-54942cb6-a8fa-4b2f-ad39-afa0615e200a > li:before{font-size:20px;color:#cf2e2e;line-height:18px;margin:2px;padding:2px;margin-left:-24px}.wp-block-advgb-list ul.advgblist-16b063aa-463c-40a5-a99e-7ff489d403c8 > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-16b063aa-463c-40a5-a99e-7ff489d403c8 > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-16b063aa-463c-40a5-a99e-7ff489d403c8 > li:before{font-size:20px;color:#0693e3;line-height:18px;margin:2px;padding:2px;margin-left:-24px}.wp-block-advgb-list ul.advgblist-786f61bd-2a61-4de6-a110-0ae6edc59942 > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-786f61bd-2a61-4de6-a110-0ae6edc59942 > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-786f61bd-2a61-4de6-a110-0ae6edc59942 > li:before{font-size:20px;color:#0693e3;line-height:18px;margin:2px;padding:2px;margin-left:-24px}.wp-block-advgb-list ul.advgblist-a0e26d37-5f37-4005-a9ee-b9c4429950fe > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-a0e26d37-5f37-4005-a9ee-b9c4429950fe > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-a0e26d37-5f37-4005-a9ee-b9c4429950fe > li:before{font-size:20px;color:#0693e3;line-height:18px;margin:2px;padding:2px;margin-left:-24px}.wp-block-advgb-list ul.advgblist-c86494d0-f909-4f32-a1eb-605ae366076e > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-c86494d0-f909-4f32-a1eb-605ae366076e > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-c86494d0-f909-4f32-a1eb-605ae366076e > li:before{font-size:20px;color:#0693e3;line-height:18px;margin:2px;padding:2px;margin-left:-24px}.wp-block-advgb-list ul.advgblist-94ae2c5b-c3bc-4810-86cd-283566df71ec > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-94ae2c5b-c3bc-4810-86cd-283566df71ec > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-94ae2c5b-c3bc-4810-86cd-283566df71ec > li:before{font-size:20px;color:#0693e3;line-height:18px;margin:2px;padding:2px;margin-left:-24px}.wp-block-advgb-list ul.advgblist-bc1f5ef0-c44f-4457-b6df-f42d3ca66d5c > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-bc1f5ef0-c44f-4457-b6df-f42d3ca66d5c > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-bc1f5ef0-c44f-4457-b6df-f42d3ca66d5c > li:before{font-size:20px;color:#0693e3;line-height:18px;margin:2px;padding:2px;margin-left:-24px}.wp-block-advgb-list ul.advgblist-dc563a86-ea11-4c2c-958c-5854fdbabec5 > li{font-size:16px;}.wp-block-advgb-list ul.advgblist-dc563a86-ea11-4c2c-958c-5854fdbabec5 > li{padding-left:22px;margin-left:0;}.wp-block-advgb-list ul.advgblist-dc563a86-ea11-4c2c-958c-5854fdbabec5 > li:before{font-size:20px;color:#0693e3;line-height:18px;margin:2px;padding:2px;margin-left:-24px}<\/style>","protected":false},"excerpt":{"rendered":"<p>With &#8220;Deckard&#8221; or &#8220;Steam Frame,&#8221; a new VR headset from Valve could be on the horizon. Here\u2019s everything we know about the device so far.<\/p>\n","protected":false},"author":6,"featured_media":63359,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"advgb_blocks_editor_width":"","advgb_blocks_columns_visual_guide":"","footnotes":""},"categories":[88,27],"tags":[],"class_list":["post-60989","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-en","category-virtual-reality-en","wpbf-post"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v25.9 (Yoast SEO v27.3) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>&quot;Steam Frame&quot;: Valve Reportedly Preparing Market Launch For New VR Headset \u2014 All the Details &#8902; S4G<\/title>\n<meta name=\"description\" content=\"With &quot;Deckard&quot; or &quot;Steam Frame,&quot; a new VR headset from Valve could be on the horizon. 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