Complete Chapter List

Resonance: A Plague Tale Legacy Progress Guide – All Chapters

Guide
Resonance: A Plague Tale Legacy – Sophia looks up next to a large question mark; text reads “How far have I come?”
Resonance: A Plague Tale Legacy: Cover art featuring Sophia standing in front of the game's golden lettering with her sword drawn.
Status: Gold
Release: August 27, 2026

Want to know how far you are in Resonance: A Plague Tale Legacy? Here you’ll find every chapter, how long it takes, and the most important objectives and collectibles.

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In this progress guide, I’ve listed every chapter in Resonance: A Plague Tale Legacy and included the most important spoiler-free information. For each chapter, you’ll find the approximate playtime as well as the number of artefacts, charms, Blades from Hero Graves, and information on trophies and achievements. I’ve also linked walkthroughs for trickier puzzles and objectives in the relevant chapters.

  • SPOILER WARNING: Chapter overviews may reveal details about the story, even though we try to avoid spoilers whenever possible.

Chapter I: Blood ties

The first chapter serves as a prologue and introduces the story of Resonance: A Plague Tale Legacy. You’ll practice combat techniques and meet several important characters.

Playtime: approx. 35 minutes

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Sections

  1. A new home
  2. Faro’s cabin
  3. The search for the key
  4. The fighting pit

Collectibles

  • Present/Past Artefacts: 1
  • Blades from Hero Graves: 1
Resonance: A Plague Tale Legacy – Sophia stands opposite a large tattooed man; text reads “Chapter I: Blood ties.”
Chapter I, “Blood ties,” kicks off Resonance: A Plague Tale Legacy and introduces Sophia and several key characters. © S4G / Focus Entertainment

Chapter II: Felons

Your first real mission takes you to the Carnival of Venice. You’ll learn more combat techniques, get a useful gadget, and earn your first Resonance Points.

Playtime: approx. 60 minutes

Sections

  1. Infiltration
  2. The carnival
  3. Rats in a barrel
  4. On the run
  5. Inferno

Collectibles

  • Present/Past Artefacts: 2
  • Charms: 2
  • Blades from Hero Graves: 1
Resonance: A Plague Tale Legacy – Sophia sits in the warm evening light; text reads “Chapter II: Felons.”
In Chapter II, “Felons,” Sophia’s real adventure begins, taking her to Venice among other places. © S4G / Focus Entertainment

Chapter III: Those before us

In the third chapter, you set out in search of the treasure hidden on the mysterious island. You’ll mainly explore abandoned ruins and temples, and there are no fights to worry about here. Keep your eyes open, though, because in addition to collectibles, you’ll find several Charms and Resonance Points that can be used to unlock active and passive skills.

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Sections

  1. Paradise
  2. Vestiges
  3. The village of heroes
  4. In the pretenders’ wake
  5. The start of the trials

Collectibles

  • Playtime: approx. 75 minutes
  • Present/Past Artefacts: 6
  • Charms: 4
Resonance: A Plague Tale Legacy – Sophia and a red-haired companion survey their surroundings; text reads “Chapter III: Those before us.”
Chapter III, “Those before us,” takes Sophia deeper into the mysteries of the past. © S4G / Focus Entertainment

Chapter IV: From hell it rose

In the fourth chapter, you descend deep into an ancient temple, where you’ll have to solve numerous puzzles and disarm traps. My Chapter 4 walkthrough will guide you safely through the first Trial. You’ll also find a new weapon and learn “Light Revelation,” an important new ability that lets you solve environmental puzzles. By the end of the chapter, Sophia will also master a new combat technique.

Sections

  1. A familiar threat
  2. Down the abyss
  3. Puzzles and traps
  4. At the bottom
  5. Theseus

Collectibles

  • Playtime: approx. 2 hours
  • Present/Past Artefacts: 3
  • Charms: 2
  • Blades from Hero Graves: 1
Resonance: A Plague Tale Legacy – Sophia looks out from a rocky coast toward several sailing ships; text reads “Chapter IV: From hell it rose.”
In Chapter IV, “From hell it rose,” Sophia encounters the army. © S4G / Focus Entertainment

Chapter V: Desolation it wrought

The fifth chapter sends you into the second Trial. Once again, you’ll need to solve several puzzles and disarm traps. A new variation of “Light Revelation” will help you along the way. Your goal is to find four symbols. Be sure to explore carefully, as there are several collectibles and Resonance Points needed for upgrades hidden off the main path.

Sections

  1. Row as one
  2. Battle grounds
  3. The four symbols
  4. Live up to his name

Collectibles

  • Playtime: approx. 2.5 hours
  • Present/Past Artefacts: 5
  • Charms: 5
  • Blades from Hero Graves: 1
Resonance: A Plague Tale Legacy – close-up of a red-haired woman against a rocky backdrop; text reads “Chapter V: Desolation it wrought.”
Chapter V, “Desolation it wrought,” puts Sophia and Leni through another Trial. © S4G / Focus Entertainment

Chapter VI: What lies beneath

Sophia is forced even deeper into the island’s underground structures, where she must face a new threat. Expect chase sequences, stealth sections, and environmental puzzles. You’ll also acquire a new tool.

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Sections

  1. Lost
  2. The creature
  3. False hope
  4. Minoan machinery
  5. The architect

Collectibles

  • Playtime: approx. 1 hour
  • Present/Past Artefacts: 2
  • Charms: 3
  • Blades from Hero Graves: 1
Resonance: A Plague Tale Legacy – close-up of Sophia with injuries on her face; text reads “Chapter VI: What lies beneath.”
In Chapter VI, “What lies beneath,” Sophia encounters new dangers and gets closer to uncovering the island’s secrets. © S4G / Focus Entertainment

Chapter VII: Death it sowed

In “Death it sowed,” you’ll make your way through the Black Temple and eventually reach the gigantic arena. Sophia’s parkour skills are especially important here, and by now you should have mastered all of her combat techniques—you’ll need them.

Sections

  1. Back to Leni
  2. The whole damn army
  3. A stage of skulls
  4. The arena
  5. Its ruins

Collectibles

  • Playtime: approx. 2 hours
  • Present/Past Artefacts: 4
  • Charms: 5
  • Blades from Hero Graves: 1
Resonance: A Plague Tale Legacy – Sophia looks out over a monumental ruin on the coast; text reads “Chapter VII: Death it sowed.”
Chapter VII, “Death it sowed,” takes Sophia to a massive ruined complex right on the coast. © S4G / Focus Entertainment

Chapter VIII: Resonance

Chapter VIII is an interlude that moves the story forward. There are no real gameplay challenges here, and there aren’t any collectibles to find either.

  • Playtime: approx. 10 minutes

Sections

  1. The thread
  2. Fathers
  3. An empty palace
  4. Her
Resonance: A Plague Tale Legacy – extreme close-up of Sophia’s face in bluish light; text reads “Chapter VIII: Resonance.”
Chapter VIII, “Resonance,” focuses heavily on Sophia’s connection to the mysterious events of the past. © S4G / Focus Entertainment

Chapter IX: Night has come

Perhaps the darkest chapter in the game gives you very little light to work with. Prepare for challenging stealth sections, new enemies, and a boss fight at the end of the chapter.

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Sections

  1. You have to live
  2. Hell on earth
  3. No respite
  4. Hunted
  5. Chaos
  6. Echoes of the past

Collectibles

  • Playtime: approx. 75 minutes
  • Present/Past Artefacts: 3
  • Charms: 2
  • Blades from Hero Graves: 1
Resonance: A Plague Tale Legacy – Sophia runs through a dark cave overgrown with crystalline structures; text reads “Chapter IX: Night has come.”
In Chapter IX, “Night has come,” light becomes a rare commodity for Sophia. © S4G / Focus Entertainment

Chapter X: Parallel paths

Chapter X will put your brain to work. You’ll explore sprawling areas, claustrophobic caves, and mysterious structures while solving numerous puzzles and tackling climbing sections. Along the way, you’ll unlock a new ability for the Sphere and pick up the final Blade in the game.

Sections

  1. The bridge
  2. In the plunderers’ wake
  3. Daedalus’ workshop
  4. The test Trial
  5. A light that burns

Collectibles

  • Playtime: approx. 2 hours
  • Present/Past Artefacts: 4
  • Charms: 3
  • Blades from Hero Graves: 1
Resonance: A Plague Tale Legacy – Sophia looks out over a devastated landscape beneath a dramatic sky; text reads “Chapter X: Parallel paths.”
In Chapter X, “Parallel paths,” Sophia has to solve plenty of tricky puzzles. © S4G / Focus Entertainment

Chapter XI: Patera

You’ll descend into the depths of the mine, confront the looming threat, and face a boss fight at the end of the chapter. You’ll also have a chance to unlock the “They Were People” and “Refraction” trophies.

Sections

  1. Under the statue
  2. Prisoners of the factory
  3. Puppets
  4. The last lens
  5. In the bowels of the mechanism
  6. The mines

Collectibles

  • Playtime: approx. 1.5 hours
  • Present/Past Artefacts: 3
  • Charms: 2
Resonance: A Plague Tale Legacy – Sophia stands in an overgrown ruin in front of a massive mechanical structure; text reads “Chapter XI: Patera.”
In Chapter XI, “Patera,” Sophia explores the depths of the mine. © S4G / Focus Entertainment

Chapter XII: Fading light

The finale is almost here, and the first loose story threads are beginning to come together. Sophia fights her way through dark tunnels, heading ever deeper into the mountain. In addition to another boss fight, you’ll have a chance to unlock the “Like a Warrior” trophy.

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Sections

  1. The beam
  2. The wrecked quarry
  3. The creature’s fury
  4. A few more steps

Collectibles

  • Playtime: approx. 30 minutes
  • Present/Past Artefacts: 2
  • Charms: 1
Resonance: A Plague Tale Legacy – Sophia smiles in a warmly lit rocky landscape; text reads “Chapter XII: Fading light.”
In Chapter XII, “Fading light,” events continue to escalate for Sophia. © S4G / Focus Entertainment

Chapter XIII: As one

In the grand finale, you’ll find the last Artefacts and Charms needed for the “Collector” and “Superstitious” trophies.

Sections

  1. The Labyrinth
  2. Illusions
  3. Surviving corruption
  4. One last Trial
  5. By your side
  6. The Minotaur

Collectibles

  • Playtime: approx. 1.5 hours
  • Present/Past Artefacts: 2
  • Charms: 1
Resonance: A Plague Tale Legacy – an injured Sophia sits in a foggy ruin and looks up in alarm; text reads “Chapter XIII: As one.”
Chapter XIII, “As one,” is the grand finale of Resonance: A Plague Tale Legacy. © S4G / Focus Entertainment

Chapter XIV: What remains

The final chapter serves as an epilogue and contains no gameplay challenges or collectibles.

Sections

  1. Ashes
Resonance: A Plague Tale Legacy – Sophia looks upward in the warm evening light; text reads “Chapter XIV: What remains.”
Chapter XIV, “What remains,” brings Sophia’s journey in Resonance: A Plague Tale Legacy to a close. © S4G / Focus Entertainment
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Picture of Josef Erl

Josef Erl

Josef is a freelance online journalist and heads the S4G editorial team. He plays anything that captivates him with an engaging story and innovative gameplay mechanics. As the former editor-in-chief of MIXED-news.com, he is also highly experienced in the fields of virtual reality, augmented reality, and mixed reality.
Resonance: A Plague Tale Legacy: Cover art featuring Sophia standing in front of the game's golden lettering with her sword drawn.
Status: Gold
Release: August 27, 2026